![]() I plan on communicating with users from the Steam Community discussion boards here every single day, and implementing any feedback regarding bugs, feature suggestions, quality of life improvement suggestions, and suggestions for Steam Workshop content creation systems, “ Your feedback is the most important tool I have as a developer. How are you planning on involving the Community in your development process? Some discount sales may occur during both stages.” Will this software be priced differently during and after Early Access? What you see in the trailer and tutorial video is what you will get in Early Access.” 7 Different Languages (listed on Steam Store page) Video Previews with a built-in Clip Editor Background mode detection (to lower system resource usage in a full screen application) Icon Effects including reflections, vignette, borders, etc. “Early Access will features the following: What is the current state of the Early Access version? The full release version will also include Mod Support, Custom Overlays, and Custom Borders (all workshop enabled content) and perhaps other requested features based on user feedback.” “Early Access will allow me time to get your important feedback on quality of life, bugs, and stability of the program and improve any of these areas as needed before full release. RAINMETER HIDE ICONS FULL VERSIONHow is the full version planned to differ from the Early Access version? “2-4 months, aiming for full release before Christmas, 2019.” “Version 2 has been in an open beta for months now and is very stable, however certain features including mod support, custom overlays, borders, and other quality of life improvements are planned to be released and tested thoroughly during Early Access.”Īpproximately how long will this software be in Early Access? ![]()
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